AI Insights · Timothy · January 2022
Top 5 Architecture Games Performance in Oman Q4 2021
An overview of the performance of the top 5 architecture games on a unified platform in Oman during Q4 2021, featuring trends in weekly revenue, downloads, and active users.
During the fourth quarter of 2021, the top 5 architecture games on a unified platform in Oman displayed varying trends in weekly revenue, downloads, and active users. Data provided by Sensor Tower offers a comprehensive look into these metrics.
Monument Valley saw its weekly revenue fluctuate throughout the quarter, starting at $38 and dipping to $19 in mid-October, before peaking at $44 in early November. The revenue then stabilized around $30-$35 towards the end of December.
Monument Valley 2 experienced a more consistent trend in weekly revenue, ranging from $13 to $40. Despite some fluctuations, the revenue generally remained steady, closing the year at around $18-$24.
Construction Simulator 3 exhibited a notable increase in weekly revenue towards the end of the quarter, with a significant peak at $35 in the first week of December. Weekly downloads for this game remained relatively stable, averaging between 36 and 86 downloads per week. Active users showed a slight decline from 383 at the beginning of the quarter to 318 by the end of December.
Pocket Build had sporadic revenue, with peaks at $27 in late October and $13 in late November. However, it did not show consistent weekly download or active user data during this period.
Tiny Tower: Tap Idle Evolution maintained a low but steady revenue stream, peaking at $2 in late October and late December, with minimal fluctuations in other weeks.
For more detailed insights and analysis, visit Sensor Tower.